DIABLO II: RESURRECTED
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Ritual
Can be made in: Knife
- 13% Chance to cast level 1 Sigil: Death when struck
- +40% Increased Attack Speed
- +250~320% Enhanced Damage
- +150~250% Damage to Demons
- 200~260% Bonus to Attack Rating
- +3~5 Life after each Kill
- Slain Monsters Rest in Peace
- 7% Life stolen per hit
Mosaic
Can be made in: Hand to Hand
- +2 to Martial Arts (Assassin Only)
- +50% chance for finishing moves to not consume charges
- +20% Increased Attack Speed
- +200~250% Enhanced Damage
- +8~15% to Fire Skill Damage
- +8~15% to Cold Skill Damage
- +8~15% to Lightning Skill Damage
- Prevent Monster Heal
- 20% Bonus to Attack Rating
- 7% Life stolen per hit
Strength
Can be made in: Melee Weapon
- +20 to Strength
- +35% Enhanced Damage
- +10 to Vitality
- +25% Chance of Crushing Blow
- 7% Life stolen per hit
- +2 to Mana after each Kill
Spirit (Shield)
Can be made in: Any Shield
- +55% Faster Hit Recovery
- +89~112 to Mana
- +250 Defense vs. Missile
- +22 to Vitality
- +25~35% Faster Cast Rate
- +3~8 Magic Absorb
- +2 to All Skills
- Poison Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
Spirit (Sword)
Can be made in: Sword
- +55% Faster Hit Recovery
- +89~112 to Mana
- +250 Defense vs. Missile
- +22 to Vitality
- +25~35% Faster Cast Rate
- +3~8 Magic Absorb
- +2 to All Skills
- Adds 75 poison damage over 5 seconds
- Adds 3-14 cold damage
- Adds 1-50 lightning damage
Lawbringer
Can be made in: Sword · Hammer · Scepter
- Adds 130-180 cold damage
- Adds 150-210 fire damage
- Level 16~18 Sanctuary Aura When Equipped
- 20% Chance to cast level 15 Decrepify on striking
- +200~250 Defense vs. Missile
- Slain Monsters Rest in Peace
- -50% Target Defense
- 7% Life stolen per hit
- 75% Extra Gold from Monsters
- +10 to Dexterity
King's Grace
Can be made in: Scepter · Sword
- +100% Enhanced Damage
- +150 to Attack Rating
- +100% Damage to Demons
- +50% Damage to Undead
- +100 to Attack Rating against Demons
- +100 to Attack Rating against Undead
- 7% Life stolen per hit
- Adds 5-30 fire damage
- Adds 3-14 cold damage
Ice
Can be made in: Missile Weapon
- +140~210% Enhanced Damage
- Level 18 Holy Freeze Aura When Equipped
- +25~30% to Cold Skill Damage
- 25% Chance to cast level 22 Frost Nova on striking
- 100% Chance to cast level 40 Blizzard when you Level-Up
- -20% to Enemy Cold Resistance
- 3.125% Extra Gold from Monsters (Based on Character Level)
- 7% Life stolen per hit
- +20% Increased Attack Speed
- Ignore Target's Defense
Honor
Can be made in: Melee Weapon
- +160% Enhanced Damage
- Replenish Life +10
- +1 to All Skills
- +250 to Attack Rating
- +25% Deadly Strike
- +10 to Strength
- 7% Life stolen per hit
- +1 to Light Radius
- +9 to Maximum Damage
- +2 to Mana after each Kill
Hand of Justice
Can be made in: Weapon
- +33% Increased Attack Speed
- +280~330% Enhanced Damage
- Level 16 Holy Fire Aura When Equipped
- 100% Chance to cast level 36 Blaze when you Level-Up
- 100% Chance to cast level 48 Meteor when you Die
- Ignore Target's Defense
- -20% to Enemy Fire Resistance
- Hit Blinds Target
- Freezes Target +3
- 7% Life stolen per hit
Eternity
Can be made in: Melee Weapon
- +260~310% Enhanced Damage
- Indestructible
- Slows Target by 33%
- Level 8 Revive (88/88 Charges)
- Replenish Life +16
- Regenerate Mana 16%
- Cannot Be Frozen
- 7% Life stolen per hit
- +20% Chance of Crushing Blow
- 30% Better Chance of Getting Magic Items
Edge
Can be made in: Missile Weapon
- +320~380% Damage to Demons
- +280% Damage to Undead
- +35% Increased Attack Speed
- Prevent Monster Heal
- Level 15 Thorns Aura When Equipped
- +5~10 to all Attributes
- Reduces all Vendor Prices 15%
- +2 to Mana after each Kill
- Adds 75 poison damage over 5 seconds
- 7% Life stolen per hit
Call to Arms
Can be made in: Weapon
- +40% Increased Attack Speed
- +250~290% Enhanced Damage
- +1 to All Skills
- +2~6 to Battle Command
- +1~6 to Battle Orders
- +1~4 to Battle Cry
- Replenish Life +12
- 7% Life stolen per hit
- Adds 5-30 fire damage
- Prevent Monster Heal
Nosferatu's Coil
Vampirefang BeltRequired level 51Strength 50
- +15 to Strength
- +2 to Mana after each Kill
- Slows Target by 10%
- 5~7% Life stolen per hit
- +10% Increased Attack Speed
- -3 to Light Radius
Soul Drainer
VambracesRequired level 74Strength 106
- +90~120% Enhanced Defense
- 4~7% Mana stolen per hit
- 4~7% Life stolen per hit
- 8% Chance to cast level 3 Weaken on striking
- -50 to Monster Defense Per Hit