DIABLO II: RESURRECTED
Item Database
Search official item names, trade aliases, and item modifiers.
Sur
ElWind
Can be made in: Melee Weapon
- +120~160% Enhanced Damage
- +40% Increased Attack Speed
- +20% Faster Run/Walk
- -50% Target Defense
- 245% Chance to cast level 10 Tornado on striking
- Level 13 Twister (127/127 Charges)
- +15% Faster Hit Recovery
- Hit Blinds Target +1
- +1 to Light Radius
- +50 to Attack Rating
Dol
IoWhite
Can be made in: Wand
- +3 to Poison and Bone Skills (Necromancer Only)
- Magic Damage Reduced by 4
- +20% Faster Cast Rate
- +13 to Mana
- +3 to Bone Armor (Necromancer Only)
- +2 to Bone Spear (Necromancer Only)
- +4 to Skeleton Mastery (Necromancer Only)
- Hit Causes Monster to Flee +25%
- +10 to Vitality
Wealth
Can be made in: Armor
- 300% Extra Gold from Monsters
- 100% Better Chance of Getting Magic Items
- +10 to Dexterity
- +2 to Mana after each Kill
Void
Can be made in: Knife
- +2 to All Skills
- +40% Faster Cast Rate
- +10~15% to Magic Skill Damage
- +1~3 to Abyss
- +8~12 to all Attributes
- Level 4 Decrepify (35/35 Charges)
- Adds 3-14 cold damage
- Indestructible
- 30% Better Chance of Getting Magic Items
Venom
Can be made in: Weapon
- Adds 273 poison damage over 6 seconds
- Ignore Target's Defense
- Level 15 Poison Explosion (27/27 Charges)
- Level 13 Poison Nova (11/11 Charges)
- 7% Mana stolen per hit
- Hit Causes Monster to Flee +25%
- Prevent Monster Heal
Unbending Will
Can be made in: Sword
- +3 to Combat Skills (Barbarian Only)
- 137% Chance to cast level 18 Taunt on striking
- +20~30% Increased Attack Speed
- +300~350% Enhanced Damage
- Damage Reduced by 8
- Prevent Monster Heal
- 8~10% Life stolen per hit
- +10 to Strength
- +10 to Vitality
- +9 to Maximum Damage
Treachery
Can be made in: Armor
- 278% Chance to cast level 25 Venom on striking
- 267% Chance to cast level 5 Fade when struck
- +2 to Assassin Skill Levels (Assassin Only)
- +45% Increased Attack Speed
- +20% Faster Hit Recovery
- Cold Resist +30%
- 50% Extra Gold from Monsters
Amn
TirStrength
Can be made in: Melee Weapon
- +20 to Strength
- +35% Enhanced Damage
- +10 to Vitality
- +25% Chance of Crushing Blow
- 7% Life stolen per hit
- +2 to Mana after each Kill
Stone
Can be made in: Armor
- +250~290% Enhanced Defense
- Level 16 Clay Golem (16/16 Charges)
- +300 Defense vs. Missile
- Level 16 Molten Boulder (80/80 Charges)
- +16 to Strength
- +16 to Vitality
- +60% Faster Hit Recovery
- All Resistances +15
- +10 to Energy
Tir
ElSteel
Can be made in: Sword · Axe · Mace
- +25% Increased Attack Speed
- +3 to Minimum Damage
- +3 to Maximum Damage
- +50% Chance of Open Wounds
- +20% Enhanced Damage
- +2 to Mana after each Kill
- +1 to Light Radius
- +50 to Attack Rating
Tal
EthStealth
Can be made in: Armor
- Magic Damage Reduced by 3
- +6 to Dexterity
- +15 Maximum Stamina
- +25% Faster Run/Walk
- +25% Faster Cast Rate
- +25% Faster Hit Recovery
- Poison Resist +30%
- Regenerate Mana 15%
Eth
LumSplendor
Can be made in: Any Shield
- +3 to Light Radius
- 50% Extra Gold from Monsters
- 20% Better Chance of Getting Magic Items
- +60~100% Enhanced Defense
- +20% Faster Block Rate
- +10% Faster Cast Rate
- +1 to All Skills
- Regenerate Mana 15%
- +10 to Energy
Spirit
Can be made in: Sword · Any Shield
- +55% Faster Hit Recovery
- +89~112 to Mana
- +250 Defense vs. Missile
- +22 to Vitality
- +25~35% Faster Cast Rate
- Magic Absorb +3~8%
- +2 to All Skills
- Poison Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
Spirit
Can be made in: Sword · Any Shield
- +55% Faster Hit Recovery
- +89~112 to Mana
- +250 Defense vs. Missile
- +22 to Vitality
- +25~35% Faster Cast Rate
- Magic Absorb +3~8%
- +2 to All Skills
- Adds 75 poison damage over 5 seconds
- Adds 3-14 cold damage
- Adds 1-50 lightning damage
Nef
LumSmoke
Can be made in: Armor
- +280 Defense vs. Missile
- +75% Enhanced Defense
- All Resistances +50
- +20% Faster Hit Recovery
- -1 to Light Radius
- Level 6 Weaken (18/18 Charges)
- +10 to Energy